πŸ”
"𝔗π”₯𝔒𝔯𝔒'𝔰 𝔫𝔬𝔱π”₯𝔦𝔫𝔀 𝔱π”₯π”žπ”±'𝔰 π”€π”―π”žπ”«π”‘π”’π”― 𝔗π”₯π”žπ”« 𝔩𝔦𝔣𝔒 𝔬𝔫 𝔱π”₯𝔒 π”°π”’π”ž 𝔖𝔬 π”žπ”° 𝔩𝔬𝔫𝔀 π”žπ”° β„‘'π”ͺ 𝔩𝔦𝔳𝔦𝔫𝔀 𝔄 π”­π”¦π”―π”žπ”±π”’ β„‘'𝔩𝔩 π”Ÿπ”’" interactive versions of the popular puzzle book series one of my favorite things in kids' media is stuff that goes WAY harder than it has any right to. it's so easy to phone this stuff in, but these games truly felt like so much love and care was put into them. i think walter wick, the man who did the art for the original ispy books, is a truly one of a kind artist, and while i'm not sure if he participated in the environments for these games, or if they're moreso just based on his work, but they absolutely nail the art here also, there's a weird amount of replayability to these. you play through all the riddles, then it will give you the option to play again on a harder difficulty, and there will be other new elements, too. spooky mansion is the example everyone knows, where you get to go through escaping the house three times, and the final time feels like a cute little culmination moment (no spoilers in case you wanna see it for yourself) my favorite still has to be ispy: treasure hunt. i don't what it is but they somehow made the environment of smuggler's cove feel like a real ass lived in town. and it feels huge!! and it feels like it has real history, like you can see the lives of the pirates passing through here. ALL THIS FOR FUCKING EDUCATIONAL KIDS HIDDEN OBJECT GAME. like who does this anymore?? unfortunately, i'm not sure if any are playable anymore save for maybe spooky mansion?? (not the ugly wii version, good LORD talk about a downgrade). however, i'm pretty sure all of them are findable on youtube playthroughs, so go check 'em out! if nothing else, they're great to fall asleep to
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Apr 18, 2024

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Top Recs from @el_ugh

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or junk journaling, if you'd like to not perpetuate myths about crows liking to collect trinkets. i just think it sounds cuter weirdly, as someone who's a writer, i've never really been good at or liked journaling. every planner i've ever owned has remained empty. if i try to write something any time other than when the fancy strikes me, it just feels inauthentic, like i'm trying too hard. this has been the first time journaling actually felt like it had a purpose for me, and actually felt weirdly therapeutic basically, it's just anything i can recycle, i make into a page. i like a common theme, so places i've visited, media i like, similar aesthetics, emotions i'm feeling. and then we get the qr code page & i'm reminded that this is probably the quintessential depiction of what scoring 121 on the RAADS-R looks like eh, i'm having funπŸ€·β€β™€οΈ
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"κ€€ κŒƒκŸκ’’κ€€κŸκƒ΄κŸ κ€€κˆ€ ꍏ κ€Žκˆ€κ€€κƒ΄κŸκ‹ͺκŒ—κŸ ꓄ꃅꍏ꓄ κ€Έκ‚¦κŸκŒ—κˆ€'κ“„ ꉓꍏκ‹ͺꍟ κκˆ€κ€Έ κ‰£κŸκ‚¦κ‰£κ’’κŸ ꅏꃅꂦ ꀸꂦ" mae borowski returns to her hometown of possum springs, and with her return comes some long-time-coming reunions and unsolved mysteries this game broke me played it the week it came out back in 2017, and in hit me in that way some media does where it comes at a point in your life where it feels all too specific to your circumstances and it opens wounds you didn't even know went that deep. this shit felt like the therapy session you needed but reeeeally didn't want to go to. healing and hurtful, all at once also just happens to be extremely funny. it's a very specific kind of humor, where even in the rare moments it doesn't land, it still lands because the circumstances around it make it all the funnier. something as simple as a too-long pause in the dialogue will have me in stitches deserves all the love in the world, and it will forever have my whole heart. WITCHDAGGAH
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in agreement with mouse nitw soup rema see also agree with them that definitely limbo or inside will scratch the little nightmares itch, arguably playdead's games are a big inspiration for little nightmares. depending on what you're into (more story or more gameplay heavy) for story. i cannot recommend "what remains of edith finch" enough. just a true gem and some of the best of interactive storytelling for gameplay i love the witness, hi fi rush, and neon white. all very different, but maybe you'll find something you'll like for a mix if both, disco elysium. dialogue HEAVY, but based in like ttrpg systems, it's really fun. REALLY long though, like maybe put aside some time to crack that one open lol
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