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This was my first RPG/open world experience on PC. Hard to even describe the world I escaped to while playing this one. The story/atmosphere, the modding community, the soundtrack.
And it’s a nod to Tarkovsky’s movie? I had no idea at the time but of course that’s the video game I’m drawn to.
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May 16, 2024

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I’d spend hours playing this game as a kid and the influence of its strange atmosphere has stuck with me all my life.
Immersed in an empty black void, this world of clay The Neverhood at times felt unnerving and downright creepy as much as it evoked a sense of absolute wonderment.
As you traverse a barren and sparsely inhabited landscape full of winding platforms and unorthodox structures the whimsy of this world quickly grows on you.
The game is a point and click puzzle adventure that forces you to think outside the box a little. It doesn’t layout a clear path or purpose for you but invites you to uncover hidden truths as you search for meaning along the way.
The whole game is a work of art. An epic of creation moulded from 3 tonnes of clay and countless hours of man power crafting a 3D world by hand and bringing it to life through stop motion animation. A kind of dedication you frankly just don’t see much these days.
The game was conceptualized and created by Doug TenNapel who was a designer for the 1994 classic Earthworm Jim with Shiny Entertainment.
Dissatisfied with Shiny Entertainment’s operations at the time, TenNepel branched off to create his own company The Neverhood, Inc. and alongside Mark Lorenzen and many other artists who also worked on the creation of the Eathworm Jim began to realize his vision for The Neverhood. 
The game itself wouldn’t be complete without the incredible and bizarre and comedic soundtrack that accompanies it. 
Scored by Terry Scott Taylor Imaginarium: Songs from the Neverhood is a mind and genre melting collection of absurdity that will serve you up some “Potatoes, Tomatoes, Gravy, and Peas”, have you “Playing Pool in Outer Space” and “Sound Effects Record #32” in case you weren’t familiar with the sound of a freeway from twenty miles away or the sounds of a man watching television with the volume at zero.
This is another gem of an album I’d highly recommend painting too if you feel like getting weird with it. 
I cannot stress the level of impact this game has had on me creatively and would not only recommend it highly to anyone with an interest in video games but to those with an appreciation for the art of claymation and animation in general.
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The new S.T.A.L.K.E.R. game has been out for a couple weeks now. despite how awesome it looks, it will never compare to the overall vibe that the original had. One of my favs. (:
(the vibe rating is up there with silent hill and resident evil imo)
Feb 4, 2025
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nothing had made me feel what this game did the first time i played. top tier forever. so ominous and creepy in the coolest of ways.
Jan 8, 2025

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